micropython/py/map.c
Damien d99b05282d Change object representation from 1 big union to individual structs.
A big change.  Micro Python objects are allocated as individual structs
with the first element being a pointer to the type information (which
is itself an object).  This scheme follows CPython.  Much more flexible,
not necessarily slower, uses same heap memory, and can allocate objects
statically.

Also change name prefix, from py_ to mp_ (mp for Micro Python).
2013-12-21 18:17:45 +00:00

147 lines
5.2 KiB
C

#include <stdint.h>
#include <stdlib.h>
#include <assert.h>
#include "misc.h"
#include "mpconfig.h"
#include "obj.h"
#include "runtime0.h"
#include "map.h"
// approximatelly doubling primes; made with Mathematica command: Table[Prime[Floor[(1.7)^n]], {n, 3, 24}]
static int doubling_primes[] = {7, 19, 43, 89, 179, 347, 647, 1229, 2297, 4243, 7829, 14347, 26017, 47149, 84947, 152443, 273253, 488399, 869927, 1547173, 2745121, 4861607};
int get_doubling_prime_greater_or_equal_to(int x) {
for (int i = 0; i < sizeof(doubling_primes) / sizeof(int); i++) {
if (doubling_primes[i] >= x) {
return doubling_primes[i];
}
}
// ran out of primes in the table!
// return something sensible, at least make it odd
return x | 1;
}
/******************************************************************************/
/* map */
void mp_map_init(mp_map_t *map, mp_map_kind_t kind, int n) {
map->kind = kind;
map->used = 0;
map->alloc = get_doubling_prime_greater_or_equal_to(n + 1);
map->table = m_new0(mp_map_elem_t, map->alloc);
}
mp_map_t *mp_map_new(mp_map_kind_t kind, int n) {
mp_map_t *map = m_new(mp_map_t, 1);
mp_map_init(map, kind, n);
return map;
}
mp_map_elem_t* mp_map_lookup_helper(mp_map_t *map, mp_obj_t index, bool add_if_not_found) {
bool is_map_mp_obj = (map->kind == MP_MAP_OBJ);
machine_uint_t hash;
if (is_map_mp_obj) {
hash = mp_obj_hash(index);
} else {
hash = (machine_uint_t)index;
}
uint pos = hash % map->alloc;
for (;;) {
mp_map_elem_t *elem = &map->table[pos];
if (elem->key == NULL) {
// not in table
if (add_if_not_found) {
if (map->used + 1 >= map->alloc) {
// not enough room in table, rehash it
int old_alloc = map->alloc;
mp_map_elem_t *old_table = map->table;
map->alloc = get_doubling_prime_greater_or_equal_to(map->alloc + 1);
map->used = 0;
map->table = m_new0(mp_map_elem_t, map->alloc);
for (int i = 0; i < old_alloc; i++) {
if (old_table[i].key != NULL) {
mp_map_lookup_helper(map, old_table[i].key, true)->value = old_table[i].value;
}
}
m_free(old_table);
// restart the search for the new element
pos = hash % map->alloc;
} else {
map->used += 1;
elem->key = index;
return elem;
}
} else {
return NULL;
}
} else if (elem->key == index || (is_map_mp_obj && mp_obj_equal(elem->key, index))) {
// found it
/* it seems CPython does not replace the index; try x={True:'true'};x[1]='one';x
if (add_if_not_found) {
elem->key = index;
}
*/
return elem;
} else {
// not yet found, keep searching in this table
pos = (pos + 1) % map->alloc;
}
}
}
mp_map_elem_t* mp_qstr_map_lookup(mp_map_t *map, qstr index, bool add_if_not_found) {
mp_obj_t o = (mp_obj_t)(machine_uint_t)index;
return mp_map_lookup_helper(map, o, add_if_not_found);
}
/******************************************************************************/
/* set */
void mp_set_init(mp_set_t *set, int n) {
set->alloc = get_doubling_prime_greater_or_equal_to(n + 1);
set->used = 0;
set->table = m_new0(mp_obj_t, set->alloc);
}
mp_obj_t mp_set_lookup(mp_set_t *set, mp_obj_t index, bool add_if_not_found) {
int hash = mp_obj_hash(index);
int pos = hash % set->alloc;
for (;;) {
mp_obj_t elem = set->table[pos];
if (elem == MP_OBJ_NULL) {
// not in table
if (add_if_not_found) {
if (set->used + 1 >= set->alloc) {
// not enough room in table, rehash it
int old_alloc = set->alloc;
mp_obj_t *old_table = set->table;
set->alloc = get_doubling_prime_greater_or_equal_to(set->alloc + 1);
set->used = 0;
set->table = m_new(mp_obj_t, set->alloc);
for (int i = 0; i < old_alloc; i++) {
if (old_table[i] != NULL) {
mp_set_lookup(set, old_table[i], true);
}
}
m_free(old_table);
// restart the search for the new element
pos = hash % set->alloc;
} else {
set->used += 1;
set->table[pos] = index;
return index;
}
} else {
return MP_OBJ_NULL;
}
} else if (mp_obj_equal(elem, index)) {
// found it
return elem;
} else {
// not yet found, keep searching in this table
pos = (pos + 1) % set->alloc;
}
}
}